Simo Råman
Building Roguelike in F#
I know many people who started programming because they wanted to write a game of their own. I myself had never done game programming but after I ran into articles about programming a roguelike in Haskell I decided to give it a try using F#.
First I wanted to get hero to move around on map.
These are the types I . . .
May 19, 2015